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Post by Kaptain Krazy (Mike) on Oct 18, 2009 10:50:08 GMT -5
Had a lot of fun yesterday. In all it was a pretty good game, but there was a big problem with hit calling.
Once, when I was bleeding out in the village, I watched as 3 green guys moved up behind a building. They started taking fire from their left and instead of calling their hits they just asked each other where it was coming from. It took each of them about 5 hits until they decided to leave. These weren't soft hits that could be overlooked, I could hear them clearly from where I was sitting. Now I'm sure there were cases of not calling hits on the tan team, but from what I saw it was a huge problem with the green team. I don't have a problem with emptying a mag on someone who doesn't want to call hits, but when I'm hit because I have to repeatedly shoot the same person It just pisses me off. I understand that some rules will be broken when people are new to the game, but hit-calling is not hard to understand or remember at all.
I enjoyed the medic system, If I remember correctly something similar was used at Cerberus. This combined with the bleed-out rule made for an interesting game (when the rules were followed). The objectives went very well throughout the first half of the game. During the second half there was a bit of confusion.
I had a great time fighting along side some great people.
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Post by sunshine on Oct 18, 2009 12:30:58 GMT -5
Great game for what little bit of it I played. I spent most of the first half running around between squad leaders and barking orders at groups of people who had the "what do I do look on their face".
Great leading Piper, you and Immortal really had to step up in the first half. I seen a lot of great things happen at this event and a lot of bad things, not calling hits is a big one of them.
Jay we should of took those four to five guys at the end of the second half, but I think that would of pissed Tex off even more than getting team killed.
Great game overall though, Armory Airsoft you guys always know how to put on a great game, and what went wrong you guys really had no control of.
-Sunshine
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Post by Papaya on Oct 18, 2009 12:58:33 GMT -5
Despite everything being said, I had a blast. It was my first time playing at Bangor, but I'll probably be back in the future. First game was probably my favorite. We held that city for a long ass time.
Where are those pictures!?
Man, did anyone see my badass "dive" near the middle of the field during the first game? haha.
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Post by superoo7 on Oct 18, 2009 14:07:58 GMT -5
The only con was the knife killing of our entire team up the peninsula. HARHARHARHAHAHAHA!! That would be me! I was the one in the trench coat! For those of you who didn't hear, me and my brother were not hit by the airstrike, so while everyone was dead we hit behind enemy [green] lines, and waited until they advanced onto the peninsula, then we casually walked into them and started at the back, knife killing one at a time, we got over 30 knife kills before a Mod, WHOM WE HAD ALREADY KILLED started yelling, "shoot these two" were it not for that we would have gotten twice as many... Any one who claims we told anyone we were out may talk to me face to face, because we never claimed to be dead. Over all, with all of the cheating aside, I had a geart time!
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Explosives On Hand
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And watch, nigh, as your world crumbles around you.
Posts: 670
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Post by Explosives On Hand on Oct 18, 2009 14:19:03 GMT -5
I'll make a quick comment on the medic system. I apologize for being so short, but its all I have time for before work.
The card based medic system saw its first use at FF4, and I must say there are some problems. The ratio of alive cards was definitely too high. I'll have to make sure that is the least common card next time. Or for that matter, eliminate it all together. I know there were a few instances of a player pulling an alive card and returning to the same position in which he was hit.
Unfortunately to the other team who can't see the medic, it appears that player simply ignored the hit. I don't know how much of that sort of situation contributed to the yelling over hit calling, but I know it was at least part of the problem. As far is its implementation goes, not thumbing through the cards for the best result is the medic's responsibility. I'd like to think that most people can be trusted with that. Otherwise we'd have to go back to a generalized, 60 second heal system.
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Post by glassarchitect on Oct 18, 2009 15:22:26 GMT -5
...we got over 30 knife kills before a Mod, WHOM WE HAD ALREADY KILLED started yelling, "shoot these two" were it not for that we would have gotten twice as many... Any one who claims we told anyone we were out may talk to me face to face, because we never claimed to be dead. Just to clarify, it was someone else yelling to shoot you two. I was the Moderator on the ridge, in-game at that moment, and made the decision to override the knife kills. I had heard people saying you claimed to be out. Yes, they just got knife killed and may have just been pissed. But that, coupled with the fact that you had no weapon, it was easy for you to pass through our group and be mistaken for a dead player.
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Master_Oki_Akai
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The Urban Medic
Posts: 376
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Post by Master_Oki_Akai on Oct 18, 2009 15:25:01 GMT -5
This was my first time modding, and I can tell you it was certainly a learning experience. And by the time sunset rolled around, most folks had their tempers running pretty hot.
It was great to see such a large game, with an actively changing priority list. But this game had more than its share of problems, most all have been touched on and covered. And the vast majority of problems were ones that we here at MIA have known of and covered for a long time.
- The more people on the field = more possibility for something to go wrong - The more newbies on the field = more possibility for cheating or rule breaking (accidental or intentional) - The more kids on the field = more possibility for cheating, rule breaking, or general disruption (intentional or accidental)
Primary cause for problems, without going into specific examples, among players on both sides, was not paying attention to what's going on around you, especially during the briefings. And then there were of coarse the cheaters (you might not know who you are), and the liars (you know exactly who you are), and the people who generally did not know what was going on or what they were supposed to do individually, or didn't care to do anything but what you wanted (please don't come back).
It was good to see so many people, and that so few switched sides, or let their tempers run them off into trouble. But I would almost expect more restrictions to show up for events like these.
Oh and by the way kids, going out and "hunting for head shots" (and yes, I quote) when you're getting bored with the game is not funny or acceptable. There was a notable number of people who ended up bleeding from their faces today, and with the number of kids taking off their goggles, it could have been a lot worse (you know who you are, and don't back talk when you get caught).
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Post by sgtstreak on Oct 18, 2009 15:29:30 GMT -5
As everyone saw and more than likely had happen to them there was some hit calling issues worse than normal. Part of the reason that this may have been trouble was responsible from the cold most of the new people there may not have had insulated coat on. Instead most had sweaters on under the jacket. I do recall myself getting hit in the shoulder once and I did not feel just heard it and call that.
Overall I enjoyed that medic system very much the card system really was fun. I recall one time when a person was next to me in the west village and wanted to die because he was out of ammo but the medic drew back to back alive cards and it was hilarious.
The objectives were a little vague but really active and hard to do there was not as much possibility to sneak around on the other ridge because the D.P.R.K. size still loved the challenge.
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Post by Chaos on Oct 18, 2009 15:30:54 GMT -5
...we got over 30 knife kills before a Mod, WHOM WE HAD ALREADY KILLED started yelling, "shoot these two" were it not for that we would have gotten twice as many... Any one who claims we told anyone we were out may talk to me face to face, because we never claimed to be dead. Just to clarify, it was someone else yelling to shoot you two. I was the Moderator on the ridge, in-game at that moment, and made the decision to override the knife kills. I had heard people saying you claimed to be out. Yes, they just got knife killed and may have just been pissed. But that, coupled with the fact that you had no weapon, it was easy for you to pass through our group and be mistaken for a dead player. Yeah guys knife kills aren't supposed to be a trophy, there around to be a safety precaution. Airsoft is mil-sim and generally your not going to waltz into an enemy area and start knifing people. The fact that you didn't have a weopen with you made it very unclear that you were in and they could have EASILY shot you if they new you were in. If they see you shoot them. It sounds like you moved in on them stay 15 feet away and pick them off from behind cover or make a desperate charge. But never try to get a knife kill through deception. Its not fair to all the players that paid to go out and play a game of airsoft not tag.
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Post by sunshine on Oct 18, 2009 16:03:25 GMT -5
So guys where are these pictures at? I know I had a camera in front of me for a good portion of the first half of the game.
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Post by Reaper_BloodBlade (Immortal) on Oct 18, 2009 16:05:47 GMT -5
I was clueless to the objectives most of the time, and at one point during my 17 minute stint pinned down in a building being pelted by ricochets, Reaper hollered back for somebody to ask command if they knew anything about Chemical Warheads. So I hollered back to the 20-something guys on the ass-end of the building I was in, and they all "lolwaht?"'d, but someone finally had a radio, and command apparently knew. I think the issue arose there because lots of people floated, and there wasn't a ton of squad leadership. I know I had to keep floating around because I kept ending up being one of the last alive of what should have been an awesome charge, so I'd have to trek all the way across the field to find either my sqadmates after they'd res'd, or find any of them who were still alive. I suppose that would have been less of a problem for me had a had a radio, though. As soon as I asked that I got shot by my own team. I watched this kid look at me and I showed him I was green and he took aim and blasted me about 6 times. and then shot 4 other green. I walked over and he was defiantly a green player. There was a lot of problems and that was greatly due to the new players everywhere we looked. I kept trying to get them to work together but they were all so afraid or what not. We had MABYE half of green doing anything helpfull. Good work Greenman, you did well with so many new kids. Me and Wytech got those warheads out as soon as we found out we could move them. The first charge of the day was great. Me, Bison and Piper crawled up the side hill and took out the 4 guys on top (AND I WATCHED NEWBIE GREEN COME UP AND KEEP SHOOTING THEM) I told them to forget bleeding out and just get out of the way. Then Black talon came up and we went over and pushed.
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Post by RadioFlyer on Oct 18, 2009 16:38:56 GMT -5
I had the pleasure of killing the two knifers.
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Post by sunshine on Oct 18, 2009 16:40:46 GMT -5
I had the pleasure of killing the two knifers. I had the privilage of being captured with you, damn them NATO guys treat prisoners well.
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Post by Tino on Oct 18, 2009 17:20:04 GMT -5
Sure there were some problems with calling hits, but I just shot them again and told them to take the hit and 95% of the time they did. Other than being out numbered probably 3 to 1 in the second game NATO pretty much stole the show, at least in my perspective.
I liked the medic card situation. I think it was an interesting idea to use this rather than the 60 secoond rule.
All in all, I had a awesome time and will definitely come back to Bangor anytime Canto and his crew host an event.
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Post by RadioFlyer on Oct 18, 2009 17:24:51 GMT -5
I had the pleasure of killing the two knifers. I had the privilage of being captured with you, damn them NATO guys treat prisoners well. Probably only the cool ones.
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