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Post by M.S.-ARC on Jan 19, 2012 9:37:16 GMT -5
Then again I don't think it will matter too much what side we pick if we play together as a unit. I think MIA can be very competitive whatever side we chose so we might as well look good and pick the side that we can look the best and the most cohesive.
On another note, does their engagement limits differ from MIA engagement limits at all?
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Post by Relarz on Jan 19, 2012 9:49:29 GMT -5
Squads are varying, seen them as small as 6 or 7 and as large as 10 or 12. At the bigger games they break it down into platoons of 4 or 5 squads as well.
edyt: Yes, Arc. Their FPS regs are done around .25s instead.
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Post by Pagan on Jan 19, 2012 9:55:33 GMT -5
From the general rules page:
3-1 WEAPONRY AND VELOCITY/ENERGY LIMITS
3-1.1 Velocity reducers are NOT allowed.
3-1.2 Players should report to the chrono station with an empty mag for each weapon. The OP-NL staff member will insert the testing BBs in the empty mag.
REGULAR CHRONO
3-1.3 All non-sniper weapons will be chronographed using the “official” event BB sponsor’s “Biodegradable” or “Earth Friendly” .25 gram BBs.
OK < 366 fps Caution 366-376 fps NO GO > 376 fps
***All shotguns allowed, spring or gas, 6 mm or 8 mm. Must CHRONO with 1 BB loaded, even if it fires multiple BBs. Must chrono no more than 1.13J (equivalent to 315fps with .25g BB) whether gas or spring, 6 mm or 8 mm, may be used inside or outside.
SHOTGUNS (applies to SHOTGUNS ONLY!!)
OK< 306 fps Caution 306-316 fps NO GO > 316 FPS
3-1.35 SAW weapon Energy Limit 1.86 Joules (Only one per squad – 50 foot minimum engagement), no SAW firing indoors.
Using OFFICIAL EVENT Sponsor’s 0.25g “Biodegradable” or “Earth Friendly” BBs for chronoing:
OK < 390 fps CAUTION 390-400 fps NO GO > 400fps
SNIPER CHRONO
3-1.4 All sniper weapons will be chronographed using .34 gram BBs (8mm) or .36 gram BBs.
3-1.5 Using .34g (8mm) BBs:
OK < 448 fps Caution 448 - 460 fps NO GO > 460 fps
3-1.6 Using .36 gram BBs.
OK < 436 fps Caution 436 - 447fps NO GO > 447 fps
I can't find it at the moment, but I read the MED for non sniper was 10ft.
Edit: Found it. 1) You may shoot from inside OUT of a building on full auto (though not point blank into someone just outside a window), and you may shoot INTO a building from outside on full auto (though not point blank into someone just inside). Minimum engagement limits for AEGs (10ft), SAWs (50ft), and Sniper weapons (100ft) as stated in the rules APPLY in ALL cases.
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Post by Relarz on Jan 19, 2012 10:05:06 GMT -5
Also, you'll find out, Bang kills are NOT an acceptable tactical solution. If two players come face to face within 10ft of each other, then they must parlay, retreat to a safe distance, then re-engage. IF you have the drop on someone, and retreat ISNT an option, simply tap them on the shoulder with your hand or a dummy knife and inform them you've melee killed them.
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Post by Pagan on Jan 19, 2012 10:08:06 GMT -5
Also, you'll find out, Bang kills are NOT an acceptable tactical solution. If two players come face to face within 10ft of each other, then they must parlay, retreat to a safe distance, then re-engage. IF you have the drop on someone, and retreat ISNT an option, simply tap them on the shoulder with your hand or a dummy knife and inform them you've melee killed them. That should make for some interesting close quarters engagements.
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Post by Relarz on Jan 19, 2012 10:20:35 GMT -5
It'll be different, but I've actually come to prefer it.
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Post by Knief on Jan 19, 2012 10:45:13 GMT -5
This is so close to MiA rules:
"OK < 366 fps Caution 366-376 fps NO GO > 376 fps"
365 FPS with .25g = 1.54J 1.54J with .20g = 407 FPS
376 FPS with .25g = 1.63J 1.63J with .20g = 418 FPS
If you're within MiA's full auto limits, you should be good to go for this. I don't know how they enforce that "Caution" zone, so if you're kissing 410 you might run into some trouble. Any LC vets know how they handle that 366-376 FPS range?
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Post by Zander on Jan 19, 2012 10:49:45 GMT -5
I definitely will come up for this. I would prefer US side, but I could also do Russian. Team MIA would be a lot of fun.
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Post by Gunny87 on Jan 19, 2012 10:56:32 GMT -5
I definitely will come up for this. I would prefer US side, but I could also do Russian. Team MIA would be a lot of fun. We'd be more than happy to have you Zander. Considering that I don't have 3 color DCU or Multicam, I'm going to have to invest in some camo either way so I'm completely open as to which side we attend. Like Pagan said I'm all for whichever side the majority wants. I also think that it would help those of us who haven't attended a Lion Claws game or lengthy MILSIM event to get a gear checklist going, even if it's not extremely detailed. Which we'll definitely need Rel and Elhers' help on. Especially for these games, since it looks like they play up until about 11:30pm at night, gear such as torches, tracer units and other items might be necessary.
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Post by Ike on Jan 19, 2012 11:05:22 GMT -5
Also, you'll find out, Bang kills are NOT an acceptable tactical solution. If two players come face to face within 10ft of each other, then they must parlay, retreat to a safe distance, then re-engage. IF you have the drop on someone, and retreat ISNT an option, simply tap them on the shoulder with your hand or a dummy knife and inform them you've melee killed them. Good, how it should be. Screw bang kills altogether. If I come up on somebody in a game, they're getting shot. Makes things much quicker and simpler, and leaves less to argue about. Obviously I would never shoot from within my MED, but that's when you pull a sidearm, knife kill, or deal with the fact that you have an engagement limit. Their engagement rules sound completely fucked up though. It's good that they make you chronograph with heavier BBs closer to what people would actually use in a game, because people with a Polarstar system can easily bypass the power limits if they have a clue how the system works. You could do it with an AEG as well, but to less of an extent. But why are the engagement limits based on what type of weapon you have and not the power that it's shooting at? If I'm reading this right, then a SAW shooting 350fps with their .25g BB still has an engagement distance of 50ft rather than 10ft that AEGs have at that power level. The term "sniper" doesn't seem to be defined either. Is that including semi-auto AEGs or just bolt actions? I really hope I'm misunderstanding this, because it makes no fucking sense to have engagements based on weapon type and not power level.
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Post by Relarz on Jan 19, 2012 11:06:44 GMT -5
They handle it as "you're good to go". If you cross that "No Go" line even ONCE in the chrono, they would say no to us at Irene. At least thats how they did it for us. For you guys with PTW's, they zip tie your receiver shut so you cant chrono on the blue then drop in the gold or red one.
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Post by M.S.-ARC on Jan 19, 2012 11:22:26 GMT -5
So how would an AEG shooting at their "No go" limit be handled?
Would you not be able to use it at all or would they then classify it as a sniper rifle?
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Post by Knief on Jan 19, 2012 11:24:35 GMT -5
Which is a great solution until you crack a bb and need to clean it out. I do agree with Ike that their FPS-MED correspondence is ass-backwards, but we don't make the rules..
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Post by Relarz on Jan 19, 2012 12:13:05 GMT -5
From what I remember, the sniper rifle is for players registered in the sniper spot specifically, so unless you're that player, they won't let you use it.
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Post by Tino on Jan 19, 2012 13:18:56 GMT -5
I will be bringing (hopefully) 4-5 guys. We would prefer to roll with the majority of the people here. We can roll Russian or American, it doesn't matter... It'll be different, but I've actually come to prefer it. That's the way it has been handled at the CQB facility in Kalamazoo and it works out great!
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