Post by Tino on Feb 25, 2011 20:22:41 GMT -5
PRESENTS:
Register at www.airsoftofmichigan.com
The year is 2020...
After a major battle over the last remnants of known oil on Earth the dust and blood has started to settle...
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Chipman, Alta began life a century ago as a railway whistle stop and grew into a proud six-grain-elevator village. Now, the elevators are gone and the main street has been ravaged by fire and neglect. The town hangs on, barely, as a couple of gas pumps, three churches and a collection of bungalows in the blur of the fast, flat highway less than an hour east of Edmonton.
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For a long time, it looked like Chipman would join all the other ghostly Prairie villages bypassed by economic progress then oil was found on a lonely night.
The news spread fast to every corner of the globe. Anybody who was anybody wanted a piece of the last chance of life...
Advancement in story will depend on outcome of OP: Fueling the Fire
factions in play:
Team 1: Canadian Civilians
Civilian only/NO GREEN OR TAN. Any color tac vest is permitted.
You are residents of Chipman. This has been your town since it began and you will not allow ANYONE to take it. Whether it is American troops or foreign Armies you will stop at nothing to keep what is yours.
Team 2: North American Defense and Intelligence Administration(NADIA)
American Woodland ONLY Any color vest is okay.
This new found oil is on North American soil. Your goal is to recapture and TAKEOVER the town Chipman, Alta. Then secure and remove any intel items/ Important documents left in the area. You will also be gathering intel about the size of Middle Eastern Forces in the area.
Team 3:
Middle-Eastern Alliance for Defense(MAD)
DCU only (three color desert). Any color tac vest is permitted.
You already have a foothold in the town of Chipman, Alta. An inside source tipped you off weeks ago of the alarming find of resources. Your details include fending off HOSTILE civilians while plotting attacks against North American troops and securing the town of Chipman.
The Battle Begins 6/19/11
Location:
3005 Westwood Rd.
Mancelona, MI 49659
Cost:
$25 Prepay www.airsoftofmichigan.com
$30 at the door
Time:
Registration~9 A.M.
Breifing~9:45 A.M.
Event~When breifing concludes
Event ends~5:00 P.M.
3005 Westwood Rd.
Mancelona, MI 49659
Cost:
$25 Prepay www.airsoftofmichigan.com
$30 at the door
Time:
Registration~9 A.M.
Breifing~9:45 A.M.
Event~When breifing concludes
Event ends~5:00 P.M.
Medic System
Medics will be deployed. Teams may have 1 (one) medic per squad. Medics will have 1st aide packets and will be able to treat wounded players with them. Each medic kit will include a corressponsing color of a tape to there team. The medic will apply the tape around the wrist of the wounded and count to 20. This will signify that the player has been wounded in battle. However, once a player is shot again he MUST go respawn. NO EXCEPTIONS!
There will be a thirty second bleed out time.
Bang kills will not be permitted so bring a side arm. Knife kills are in effect.
Medics will be deployed. Teams may have 1 (one) medic per squad. Medics will have 1st aide packets and will be able to treat wounded players with them. Each medic kit will include a corressponsing color of a tape to there team. The medic will apply the tape around the wrist of the wounded and count to 20. This will signify that the player has been wounded in battle. However, once a player is shot again he MUST go respawn. NO EXCEPTIONS!
There will be a thirty second bleed out time.
Bang kills will not be permitted so bring a side arm. Knife kills are in effect.
Ammunition and FPS Regulations:
Standard Rifles and Submachine Guns
- 400 FPS limit
- Unlimited mid and low caps or one high cap. Loose BB’s are not permitted.
SAW's and Support Weapons
- 400 FPS limit
- One bax magazine. Loose BB’s are not permitted.
Sniper Rifles
- 550 FPS limit
- 225 rounds in any configuration. Loose BB’s are not permitted.
Engagement Limits for all Weapons
1.0 - 350.9 fps - Arms length engagement limit
351.0 - 400.0 fps - 20 foot engagement limit
401.0 - 550.9 fps – 50 foot engagement limit, bolt action or permanent* Semi-auto replicas only.
551.0+ fps - Prohibited or allowed with permission by me.
*Permanent semi-auto refers to replicas that do not have full-auto fire capability, no matter how the selector switch or other user input device is manipulated.
Standard Rifles and Submachine Guns
- 400 FPS limit
- Unlimited mid and low caps or one high cap. Loose BB’s are not permitted.
SAW's and Support Weapons
- 400 FPS limit
- One bax magazine. Loose BB’s are not permitted.
Sniper Rifles
- 550 FPS limit
- 225 rounds in any configuration. Loose BB’s are not permitted.
Engagement Limits for all Weapons
1.0 - 350.9 fps - Arms length engagement limit
351.0 - 400.0 fps - 20 foot engagement limit
401.0 - 550.9 fps – 50 foot engagement limit, bolt action or permanent* Semi-auto replicas only.
551.0+ fps - Prohibited or allowed with permission by me.
*Permanent semi-auto refers to replicas that do not have full-auto fire capability, no matter how the selector switch or other user input device is manipulated.
Radios will be required
No loose ammo will be allowed on the field, only at respawns.
Full seal ANSI rated goggles are required. NO EXCEPTIONS
All participants must fill out a waiver. Participants under 18 must have a waiver signed by their parent/legal guardian. Link to waiver: area51paintball.com/waiver.pdf
Direction's:
maps.google.com/maps?rlz=1C1CHMI_enUS338US338&sourceid=chrome&q=area51paintball%20michigan&um=1&ie=UTF-8&sa=N&hl=en&tab=wl
No loose ammo will be allowed on the field, only at respawns.
Full seal ANSI rated goggles are required. NO EXCEPTIONS
All participants must fill out a waiver. Participants under 18 must have a waiver signed by their parent/legal guardian. Link to waiver: area51paintball.com/waiver.pdf
Direction's:
maps.google.com/maps?rlz=1C1CHMI_enUS338US338&sourceid=chrome&q=area51paintball%20michigan&um=1&ie=UTF-8&sa=N&hl=en&tab=wl
PM Tino for further questions or to be placed on the roster.