Post by Knief on Aug 15, 2010 20:45:22 GMT -5
Operation: Blood Dynasty IV
As the war on terror sweeps the globe, nearly every region world-wide is effected on one level or another. In the more severe Conflict Zones, countries are left forever changed... Everything... Governments, Economy, Politics, Religion, Ideologies even Ethnic groups... Everything is effected within a warzone.
In the small Afghan region known as Tahk-Dhailibah, A region that hasn't seen a period of peace in over half a century. Confrontation has become a way of life, the people... Time - hardened by decades of war, are barely aware of the new conflict spilling across their land. The fighting has little added stress on someone raised on a Battlefield. Two seperate Factions fight to control the region. The villagers have a crack militia force second to none in the country, they ressist to preserve their way of life.
The warring factions having realized through bitter conflict, the immportant effect the militia has on the battlefield. have come to respect the elite militia force. Both factions notice the immportance of religion amongst the town, in responce both sides have launched elaborate "Winning Hearts & Minds" campaigns in an attempt to winn the trust and cooperation with the people.
The unofficial goal is to persuade the townspeople the immportance of the said faction's goals and the positive effects their mission will have on the region in their efforts to preserve their way of life. Undoubtably who convinces the militia they are righteous controls the battlefield edge needed to finalize the conflict. The Battle indeed relies on the influence of the people.
Gold: Tahk-Dhailibah is a resource rich region. Gold deposites are everywhere and can be used for militia bribes, Ambushing enemy troops or funding needed for a full array of "battle Assets"
Battle Assets: Gold taken back to HQ will be registered as War Currency, and can be used to purchase Assets, NOTE Some assets have a possitive or negetive effect on local influence.
A. AIRSTRIKE: Eliminates everyone inside a designated building.
(-) influence
B. AIRDROP: Deploys a fire-team behind enemy lines.
(-/+) influence
C. MINEFIELD: Sets up a (marked) instant kill zone.
(-/+) influence
D. MASH UNIT: Temporary closer respawn, instant medic respawn.
(-/+) influence
E. PROPAGANDA: Faction Moral Posters within town.
(+) influence
F. DEPLOYABLE BUNKER: Colapsable barriers.
(+) influence
G. TACTICAL NUKE: Clears out entire city.
(-) influence
Medics: Deployed only TWO (2) per faction, cannot be healed and cannot engage while healing. Those being healed cannot engage until healed. Medics must have a full one hand contact for 60 second (1 MIN) when moving they must have one hand contact during which they cannot Engage or run.
PLACE: S.F.O.D. field
4216 S. State RD
Davison Mi 48423.
Price: $20
Time: Due to repeated delays at S.F.O.D. events, if you are late for Registration Chrono or Brieghing you must wait for a secondary Briefging Held at 12:00 before admittance on the field.
Registration:9:00am
Chrono:9:30am
Brieghing:10:15am
NATO Troops: Woodlands
Extremist Troops: Deserts
S.F.O.D. Field rules and FPS REGS will be strictly enforced. Anyone found shooting HOT within the city or with an un-chroned gun will be invited to the "NOT welcome Back" club.
As the war on terror sweeps the globe, nearly every region world-wide is effected on one level or another. In the more severe Conflict Zones, countries are left forever changed... Everything... Governments, Economy, Politics, Religion, Ideologies even Ethnic groups... Everything is effected within a warzone.
In the small Afghan region known as Tahk-Dhailibah, A region that hasn't seen a period of peace in over half a century. Confrontation has become a way of life, the people... Time - hardened by decades of war, are barely aware of the new conflict spilling across their land. The fighting has little added stress on someone raised on a Battlefield. Two seperate Factions fight to control the region. The villagers have a crack militia force second to none in the country, they ressist to preserve their way of life.
The warring factions having realized through bitter conflict, the immportant effect the militia has on the battlefield. have come to respect the elite militia force. Both factions notice the immportance of religion amongst the town, in responce both sides have launched elaborate "Winning Hearts & Minds" campaigns in an attempt to winn the trust and cooperation with the people.
The unofficial goal is to persuade the townspeople the immportance of the said faction's goals and the positive effects their mission will have on the region in their efforts to preserve their way of life. Undoubtably who convinces the militia they are righteous controls the battlefield edge needed to finalize the conflict. The Battle indeed relies on the influence of the people.
Gold: Tahk-Dhailibah is a resource rich region. Gold deposites are everywhere and can be used for militia bribes, Ambushing enemy troops or funding needed for a full array of "battle Assets"
Battle Assets: Gold taken back to HQ will be registered as War Currency, and can be used to purchase Assets, NOTE Some assets have a possitive or negetive effect on local influence.
A. AIRSTRIKE: Eliminates everyone inside a designated building.
(-) influence
B. AIRDROP: Deploys a fire-team behind enemy lines.
(-/+) influence
C. MINEFIELD: Sets up a (marked) instant kill zone.
(-/+) influence
D. MASH UNIT: Temporary closer respawn, instant medic respawn.
(-/+) influence
E. PROPAGANDA: Faction Moral Posters within town.
(+) influence
F. DEPLOYABLE BUNKER: Colapsable barriers.
(+) influence
G. TACTICAL NUKE: Clears out entire city.
(-) influence
Medics: Deployed only TWO (2) per faction, cannot be healed and cannot engage while healing. Those being healed cannot engage until healed. Medics must have a full one hand contact for 60 second (1 MIN) when moving they must have one hand contact during which they cannot Engage or run.
PLACE: S.F.O.D. field
4216 S. State RD
Davison Mi 48423.
Price: $20
Time: Due to repeated delays at S.F.O.D. events, if you are late for Registration Chrono or Brieghing you must wait for a secondary Briefging Held at 12:00 before admittance on the field.
Registration:9:00am
Chrono:9:30am
Brieghing:10:15am
NATO Troops: Woodlands
Extremist Troops: Deserts
S.F.O.D. Field rules and FPS REGS will be strictly enforced. Anyone found shooting HOT within the city or with an un-chroned gun will be invited to the "NOT welcome Back" club.