Vitalis
New Member
I want to shoot somebody, airsoft style...
Posts: 320
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Post by Vitalis on May 29, 2002 17:01:59 GMT -5
I know this thread has prolly been done a hundred times before, but I figured, what the hay? Why not one more time? It is pretty slow around here anyway. I was on a website this morning where they went over a scenario they used a few weeks ago and it sounded awesome. They made an air cannon that fired tennis balls. The air chamber on this bad boy had to be pumped by hand so they only got a round out ever few minutes. The ammo storage location was a fair distance away as well and they could only transport a certain amount of ammunition per trip, further making rapid firing a pain. As a big point here, the cannon was only fired into the distance, not at any players, it was representative of a field piece. One team had the field piece, and the ammo dump. The other team had to locate the field piece and assault it. They had to eliminate all the defenders and destroy the field piece. Both teams had unlimited resurrections, but each defender could only be part of the cannon crew once, if they got killed they could only come back as riflemen. The defending team got 1 point for ever time the cannon fired. You run the scenario twice, once with each team getting a chance to defend the cannon and score points. Whichever team had the most points as defender won. The pics and storyline from this game were very very cool. The original idea came from Band of Brothers and the taking out of the Normandy howitzers at Briecourt manor or whatever its name was. So, what types of scenario ideas are floating out there? Other than the BTDT Hostage Rescue games As an avid wargamer I am really into milsim scenarios and such, I also have a real love for building props. I am currently moving into my final stage for a dummy FM-92A Stinger SAM missle and a law rocket air cannon. Ive also been working on a satelite communication briefcase with scrambler phone and a briefcase nuke. Also, what types of games do you play at Viking's place? Are they objective driven scenarios or elimination last-man-standing sort of games? Vitalis
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Post by Newman on May 29, 2002 17:12:08 GMT -5
At Viking's we play team elimination, find the sniper(s), escort the VIP, and get to the chopper in the clearing. That's all, but they're always fun with the different guys that play. Meanwhile, at NSAG, we play almost all scenario games (just had a Vietnam scenario last time, complete with Powerpoint projects that I made on a laptop). This Saturday we'll be having Y2K and WWII scenarios; multiple games per scenario. I enjoy playing both kinds, but my group we're all high schoolers and enjoy role-playing more than just shoot-em-up.
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Post by Knief on May 29, 2002 17:41:36 GMT -5
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Vitalis
New Member
I want to shoot somebody, airsoft style...
Posts: 320
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Post by Vitalis on May 29, 2002 17:44:08 GMT -5
Powerpoint projects... sweet, very sweet.... Good job Newman. My group likes scenarios as well, not necessarily role playing, but objectives. And games where the consiquences of your actions matter in more ways than just losing the current game. Multiple scenarios that each roll into the next. Winning or losing depends on your defensive stance the next game, etc. And of course props, props just rule. Gives me a reason to make a PVC stinger missle ;D After our big medieval war this August in Pennsylvania, we are hoping to host an airsoft game. Either at our 10 acre bunker heaven or at one of local paintball fields that we have VERY good connections to. We will keep everyone updated. I have been dreaming up scenarios based on two warring governments that are in dispute over a mutually claimed piece of land. (much like India and Pakistan griping over kashmere) We'll see what comes up though. If our contacts fall through for some damned reason, we might just have to talk to WTS-Mike and see what we can set up with him... Vitalis Edit// JDL, both of those scenarios sound real nasty, but I prefer the WWII myself. Especially the last phase where the germans have the take the bridge in "x" amount of time while the americans have to take Ryan out safely. Combines the best of both worlds and really stresses that killing your enemy isn't the end-all be-all of playing. Completing your objective is first and foremost. Very nicely done.
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Blorfo
New Member
Back to Banville
Look! I'm not causing trouble this time!
Posts: 766
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Post by Blorfo on May 29, 2002 19:03:51 GMT -5
ok fine ruin my fun. i dress as a terrorist. jeez. cant i have any fun?
YARR!
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Post by Knief on May 29, 2002 19:08:44 GMT -5
way to be discriminatory blorfo. I know a few people who would be offended by something like that. I'd appreciate it (and they probably would to) if you edited that last post. Thanks Thank you blorfo. It wasn't about spoiling your fun, it was about not offending peoples' religions, whatever they may be. BTW, making fun of terrorists is ok, nobody sympathizes with them.
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Vitalis
New Member
I want to shoot somebody, airsoft style...
Posts: 320
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Post by Vitalis on May 29, 2002 19:54:38 GMT -5
Unless of course, you are on the side that calls them Freedom Fighters... Anyway, now that everyone has kissed and made up, any other ideas for scenarios???
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Post by Knief on May 29, 2002 20:51:13 GMT -5
well...tonight i'm gonna try to come up with some Saving Private Ryan scenarios, but they will be based specifically around the area that we play in. I'll post them when i fish anyway though. A good place to look for scenarios is www.airsoftohio.com. I think that they have a scenario sectio, plus if you go into their forum, they have another section for player suggestios for scenarios Here's the links; www.airsoftohio.com/phpBB/scenarios.phpwww.airsoftohio.com/phpBB/viewforum.php?forum=22&254happy hunting p.s. the side that calls them the freedom fighters are just as crazy as them. Anybody who promotes uneccassry violence has something wrong with them.
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Vitalis
New Member
I want to shoot somebody, airsoft style...
Posts: 320
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Post by Vitalis on May 29, 2002 20:58:16 GMT -5
A good place to look for scenarios is www.airsoftohio.com. I think that they have a scenario sectio, plus if you go into their forum, they have another section for player suggestios for scenarios p.s. the side that calls them the freedom fighters are just as crazy as them. Anybody who promotes uneccassry violence has something wrong with them. Thanks for the links, I have gone all through their scenarios, I'm just trying to see what people have in mind here. Especially since if my group starts hosting games, this is the place that we are going to go to first to see who wants to come and play. Oh, and I totally agree with you about the freedom fighter thing. I have no use for unnecessary violence. But then again, it is all a matter of perspective..
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Post by Knief on May 29, 2002 21:14:55 GMT -5
darn, i thought i was gonna help someone for once I'm just kidding, i kinda remember giving somebody good advice...once...now i'm all depressed.
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Post by TeMpEsT on May 29, 2002 21:53:48 GMT -5
Here's a very good site for listing different scenarios people have submitted: www.airsoftplayers.com/scenarios.aspalthough, you've probably already seen this, Vitalis, you seem very dedicated to this cause.
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Vitalis
New Member
I want to shoot somebody, airsoft style...
Posts: 320
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Post by Vitalis on May 29, 2002 22:01:19 GMT -5
Dedicated to the cause, hehehehe, interesting way to put it... Yeah, scenario battles are one of the reason that I really got sucked into Airsoft. Besides the fact that I can FINALLY shoot someone and NOT get in trouble.. ;D Below is some of the beginning work that we have done. History as follows: Since medieval times two countries, Gelderland and Melbania have both claimed the fertile river valleys of the small state of Astasia as their own. Both countries have at one time or another been the master of the lush lands of Astasia and as a result the small state is now heavily populated by the descendants of Gelderland and Melbanian settlers. It has only been within the last fifty years that Astasia has truly ruled itself, but now, under severe pressures and the barely covert destabilization of its government by its two greedy neighbors the ruling body of Astasia is crumbling rapidly. In these lawless and panick stricken times the descendants of the Gelderland and Melbanian settlers are beginning to turn on each other, renewing old feuds and bringing the old hatreds of racial and religious differences back to the front of their lives. In response to this open fighting and hostility, the remaining military and police of Astasia has grown more and more aggressive in their attempts to pacify the people. Twenty four hours ago, the President of Astasia declared that Martial Law was in effect until further notice and all civil rights were suspended until this time of emergency was over. The reaction in both Gelderland and Melbania was identical and sudden. Both countries, citing the reason of protecting those Astasian citizens of their respective countries heritage have moved armed forces across the border into Astasia. The Astasian military, in no position to contest the violation of its borders has pulled back to the capitol city of Kharkov and is waiting to see what happens. Meanwhile, conflict and horror has erupted across the countryside as neighbor turns on neighbor and the people rally to the flags of their ethnic homelands. ------ This is the possible backdrop to the scenarios we are currently designing. Im interested to know what you all think. Most scenarios would have the players taking the part of Gelderland and Melbanian military. Thanks, Vitalis
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Vitalis
New Member
I want to shoot somebody, airsoft style...
Posts: 320
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Post by Vitalis on May 30, 2002 17:43:51 GMT -5
Ok, my backdrop to the war must be sucking... So let me add the first two scenarios themselves and see if I can dig myself from suckness hell... ;D I'm still interested in knowing what you all think about playing something like this. ------------------------------------ Further notes on scenarios to be played in the above war backdrop. Scenario 1 – Trouble in Mandahar Set Up: The village of Mandahar has long been a hot spot for ethnic troubles as the town’s population is made primarily of Gelderland and Melbanian decent. Since the withdrawal of the local military and the escalating involvement of their home militaries, the villagers have turned on each other. Many atrocities have taken place and dozens are known to be dead. The local guerilla leaders have placed calls for help to their respective homeland militaries and now Gelderland and Melbania are both sending reinforced reaction platoons to the village to protect their people. The Orders: “Lieutenant, you must take your team into the village of Mandahar and protect our people. These atrocities against our brethren must be stopped! You must not allow any further harm to come to our people. But be warned, the eyes of the world are upon us and their judgment is harsh. If there is to be combat, make sure that it is our sworn enemies that start it and not our noble forces. Fulfill your mission and protect our civilians, and be careful, I would not trust those vile dogs to remain peaceful for long. We have reason to suspect that enemy forces are moving into the area to further the slaughter against our brothers and sisters. Defending the civilians and yourselves is of the utmost importance.” The Object: Go into the village of Mandahar, locate friendly villagers, and escort them safely to your insertion point. If any local Astasians are nearby, gather them for protection as well. The Rules: Villagers returned to the insertion point are worth the following: Ethnic relation, 3 pts each Astasian National, 1 pt each. Time limit for game, 30 minutes. Resurrections, none. Scenario 2 – Liberation of Mandahar Set Up: Which ever team won Scenario 1 is now in possession of the village of Mandahar and must hold on to it until reinforcements can arrive. The 23rd Armored is on its way with provisions and a company of Leopard I heavy tanks. The team that lost must drive the enemy forces out of Mandahar before the 23rd Armored shows up and digs in. In response, command has sent the 101st Cavalry with a mixed company of M1A3 Abrams and Bradley AFVs. The Orders: Defenders: “Lieutenant, you have done very well in securing Mandahar with a minimum of casualties and our ethnic brothers and sisters are now safe because of your actions. But we have just received intelligence that our foes are once again forming for attack and are sending a mixed cavalry unit of AFVs into your area. You can expect a probe from their advanced forces at any time. Hold on to what you have at all costs. We have mobilized the 23rd Armored and there is a company of Leopard tanks and a battalion of infantry on its way to relieve you. Help should be there within the hour. Our people’s eyes are upon you, good luck.” Attackers: “Lieutenant, you were unable to complete your last mission, but our people thank you for rescuing the civilians that you were able to. As you know, enemy forces sit in control of Mandahar and they have been rounding up the remaining civilians in town and are preparing to relocate them to internment camps. Our scouts have informed us that the enemy is moving a company of Leopard tanks, part of the 23rd Armored across the border and into position around Mandahar. There is also a battalion of mobile infantry moving up with the tanks. Your unit is ordered to attack Mandahar immediately and drive their troops from the village before their reinforcements arrive. We have mobilized elements of the 101st Cavalry to assist you and a mixed company of M1A3 Abrams tanks and Bradley AFVs will be arriving within the hour. Good luck and God’s speed.” The Object: Defenders, hold what ya got. Attackers, take the village. The Rules: Time limit, 1 hour Resurrections, 2 per person Victory, whomever holds the flagged bunker at the end of 1 hour wins
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Post by dicepackage on May 30, 2002 19:21:14 GMT -5
I have some different game type scenarios on my web site. It isn't that detailed but includes the must common scenarios like capture the flag and that sort of thing. Its at mywebpages.comcast.net/sessions9/Games.htm
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Ed
New Member
Retired
Posts: 630
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Post by Ed on May 31, 2002 0:58:28 GMT -5
What you should do is make a scenario that fits the field. I know that the sniper/helo mission at the SEMTEX field was rather fitting. Playing something like VIP wouldn't be fitting however.
At Black Flag (in Holland). A nice scenario involved one team to enter the indoor field and turn off a beeping bomb. That was a good scenario. It seemed real and wasn't too complicated for either team.
And since I'm posting I might as well add something.
James Bond Scenario: 1 Team of bad guys, 1 James Bond. Bond starts off the field. He may enter at any point. He needs to accomplish a pre-set task (like retreive a cardboard box or touch certain objects). Sentries need to stop him. Play only at night. Best sites include abandonded building roofs. Wash, repeat. For more kicks have Bond secretly set up an "Insider" who needs to work against the sentries who he starts off with. Tensions grow high as sentries accuse each other and start executing people. Just when they think the insider is taken care of Bond rolls around and starts capping people.
CRAZY action!
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