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Post by Puma1 on May 12, 2013 20:53:20 GMT -5
With all of the talk about banning assault rifles and the like, I think it would be a cool idea to run an operation centered around our 2nd amendment (well, the violation of it). Here's what I'm thinking:
Background: August 2013: The number of murders and mass killings using assault rifles in the US has increased by nearly 20% from the years 2000-2009, and a bill outlawing any fully automatic rifles has been passed in the house, but is currently being stalled in the senate.
September 2013: The bill has still not passed through the legislative branch. The US people are all in outrage over what some consider to be the worst government F' up in a long time, and there are regular protests being gathered around the country.
October 2013: The judiciary branch steps in saying that the law would be unconstitutional, and the bill is dropped. The president also says if it is passed he will Veto it. Later the same month 2 supreme court justices are killed using assault rifles, and the people are once again fighting to get the bill on the presidents desk. The law is passed in both the house and the Senate, leaving it up to the president. True to his word, he vetoes it.
December 2013: On Christmas eve, the President is killed; reasoning unknown.
January 2014: The people behind the crime speak out, claiming that "The president is supposed to protect and serve his people. He did neither of these. By vetoing the bill all he did was allow more people to die under the hands of these weapons. And we felt it was time for him and his family to know the pain."
February 2014: The law is once again brought up, and under the fear of assassination, it is passed and signed by the new president, with the only modification being that semi-auto only rifles are allowed in non-military personnels hands.
May 2014, the law is taken into affect and all fully and semi automatic rifles are seized from homes, stores, and everywhere else. There is resistance, and the army reserves are called to action. A local group of 'freedom fighters' pops up, and assembles all around Michigan. A system of communication is set up, and operation Reastablishing Freedom is begun.
SO, input, ideas, possible locations (and anything else!?) or should i just dump the idea?
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Post by Squirrel on May 12, 2013 21:04:35 GMT -5
I would change it to semi-automatic weapons, as you can't really go to a store to buy a fully auto weapon, and less than 1% of 1% of people actually own one.
If you look at anything members of Congress and gun groups are spouting off right now, it is mostly semi-auto sporting rifles that are under attack.
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Post by Puma1 on May 12, 2013 21:11:59 GMT -5
Alright, I'll keep that in mind, but the idea i have here Is that it would be pistols and semi automatics against a police force with fully automatics, but I guess just pistols and bolt actions would work. It would be a hell of a challenge though.
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Brush
New Member
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Post by Brush on May 12, 2013 21:24:08 GMT -5
Why wouldn’t the ‘freedom fighters’ still have their semi-auto rifles? They wouldn’t simply hand over their rifles and then decide to fight against those same people who seized them.
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Post by Gunny87 on May 12, 2013 21:53:33 GMT -5
What you could do is have objectives for the freedom fighters that would unlock "full auto" capability for them or for a small group of them.
An example of this would be that the freedom fighters would have to capture a shipment of fully automatic assault rifles from the police force. And you could have multiple shipments located throughout the AO. For each shipment that is captured then a certain number of players could gain full auto. This would have to be managed by the refs by adding some colored tape to the end of the player's barrels so the refs know who should have full auto.
Or you could have some sort of capture rule where you would give the players of the police force the colored tape and if a freedom fighter captures or kills a player on the police force, then the freedom figher would "seize their weapon" by having the player of the police force provide the freedom fighter some colored tape to wrap around their barrel to show that they now have seized a full auto gun to use towards their cause.
This is how I would do it if I were running such a scenario....
The players on the freedom fighter side would start out only having semi auto. In order to even out the game play the freedom fighters would outnumber the players of the police force. And then you could use the suggestions that I provided above to allow the players of the freedom fighters to gain full auto capability.
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Post by Puma1 on May 12, 2013 22:57:30 GMT -5
Gunny, that was about 90% my plan. The only difference is that I was going to padlock crates, and then they would have to fight and protect themeselves while retrieving them (each person puts their stuff in 1 so nobody can take it). To brush, if there was you against an army, youd hand them over and wait... Which is the entire premise. As for teams, I would split up the crates between 3? Locations, stretching the police force thinner in some areas, and then it's all teamwork. After the crates are rescued, there would be a fight for some hill, representing the armory. Whoevers still standing wins?
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Post by Tank on May 13, 2013 0:25:29 GMT -5
The only concern I could see here, if you make people lock up their babies in the crates, is that you had better have a lot of trust amongst the players. It would almost need to be an invite only game. People that have sunk small fortunes in their replicas won't be to comfortable with the possibility of someone that is new to the crowd running off with it. If someone gets into a crate that contains your replica and your not there, it's always a possibility. I've heard of stuff disappearing before, so I'm not out in left field with this thought. If you had a ref there, and you had some way to identify that a certain replica was yours, that would be fine. Or maybe have them locked up in structures give the combinations to the owners.
Overall, I would prefer the tape idea, if I were to attend.
Edit: Fixed typos. Sorry for all the grammatical errors in it, I was on my phone and it didn't stand out at the time. Plus I didn't do my normal re-read of my post after I hit submit, until just now.
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Post by Puma1 on May 13, 2013 14:27:50 GMT -5
Well I'm generally an overly trusting person so I didn't think about it that way. However if I had 500-1000$ into a single gun that might change entirely. (No, it would deffinently change.) so I see your point. However I'm a little hesitant about allowing people to actually use their rifles, as "oops it's on full auto" might happen a lot. And Tank, I was actually going to have people bring their own locks, that way there's only 1 person who either knows the combo or has the key - that way you can only open your own. The tape, as you've both mentioned will probably be best, although you'd lose the protect your ally factor. A few other questions: is the storyline sound? Instead of tape, could you retrieve something, show it to a ref, and then gain full auto? Would this draw people in?
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Post by Gimpalong on May 13, 2013 15:41:20 GMT -5
A few other questions: is the storyline sound? In a word, no. I'll go through this line by line. Fully automatic weapons, while not outright illegal, are heavily regulated under the National Firearms Act of 1934, and the Gun Control Act of 1964. en.wikipedia.org/wiki/National_Firearms_Acten.wikipedia.org/wiki/Gun_Control_Act_of_1968In practice, very few people own fully automatic weapons in the United States. Currently, the House of Representatives is controlled by the Republican Party which has been fighting gun-control measures tooth and nail, and unless there is some electoral shift, it is highly unlikely that a bill outlawing fully automatic rifles would ever pass, even if it was proposed. If such a bill did pass the House it would certainly NOT be stalled in the Democratically controlled Senate. The recent spate of shootings (Virginia Tech, Tucson, Aurora, Newtown) did, in fact, lead to outrage and anti-gun protests across the United States on an unprecedented scale. These efforts, as we have seen with the recent failure of the bill designed to further regulate firearms, were largely unsuccessful. Again, it is very unlikely that such a law would be passed by the House. The Judicial Branch doesn't "step in," they examine cases which are brought before them. They do not comment on current political issues, bills or otherwise unless a case is brought before them. The current president would probably not veto a bill banning fully automatic weapons. There is not a constitutional right to own an automatic weapon. Numerous court cases have shown that state and federal governments have the legitimate power to regulate firearms. The President of the United States is killed (assassinated?) and there is no explanation? Highly unlikely. So, in essence, what you're saying is that a group of people, upset because the president did not pass an automatic weapons ban, assassinated him? Why would a group of people seeking to reduce gun violence turn to gun violence to achieve their political ends? As we've seen time and time again, the United States does not bow to threats. There is basically no way that the entire Congress would consent to passing a law against their better judgement because of threats of violence. Senators and Representatives already receive death threats all the time. So does the president. These threats do not influence policy. Why not just start here? Don't bother doing a story-line. Let's just assume that for whatever reason, firearms have been banned and are being seized. Simple enough premise. Again, though, fully automatic weapons are already so strictly regulated that there are not that many floating around out there. As far as the game play, I think this could be really fun. This could be great opportunity have a pistols/shotguns/springers only game for half the day and then bring out the AEGs after lunch.
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Post by Talisman on May 13, 2013 16:41:03 GMT -5
To be honest, I havent read the whole thread, but I wanted to point out :
This has happened before in the history of MiA, but wayyyy before most people's time. When we played in the ACO/GK facility in Lyons, one of our objectives was to "break out of prison" with only pistols, fight to our weapons, and then kick ass. It worked quite well, actually... but it was a MUCH smaller community back then, as well.
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Brush
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Post by Brush on May 13, 2013 19:57:07 GMT -5
puma1 – You are assuming I act rationally.
Now based on your OP and with substituting full-auto with semi-auto rifles, I would think that people would start talking before any law was passed. When it was, these people who make up the resistance would be the ones who also would do anything to hold onto their rifles. They would scatter them, even burry them in the back yard, well before May when the seizing starts. The fighting would then start when the government begins to seize weapons in May, when plenty of people still have their rifles. Since I like the idea of having to fight with pistols and shotguns to get these rifles back, I concede.
Even though I like this idea and don’t have the money invested in my guns as others do, I wouldn’t feel comfortable with my weapon sitting in a box in a field for anyone to grab when it gets opened. However, if you set it up so the resistance had to complete the objectives to get their weapons back during the first half. Those players who did complete it are then marked with ribbon or something else, after the lunch break those people would then be allowed back on the field with their rifles.
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Post by Puma1 on May 13, 2013 20:43:42 GMT -5
Ok, so let's just tear down what I have, right? (btw, I'm not being anal, just saying what the general consesus seems to be.) and I'll own up to the fact that it doesn't quite seem pheasible (or at least reasonable persay.) The idea behind this was that people would have to break away from their usual weapons of choice, and resort to rogue tactics/and our a MUCH more tactically minded behavior. I do like the idea of before/after lunch weapon switch, that way people could keep their weapons in their cars and then retrieve them later. So what I'm thinking for the ribbon is you would have to break into one of several facilities, and grab a strip of material/a pin/whatever were using from somewhere inside it. You would then hold onto that until lunch, where you would present it to a mod and be allowed to bring it onto the field. Also, bolt actions or no? That way the resistance still has the ability to take out people from range. It would also make for an awesome team dynamic. Thoughts on the above?
EDIT: Gimpalong, Thank you, I appreciate your honesty - whether or not it was intended to come out harshly or not.
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Post by Gimpalong on May 14, 2013 6:45:48 GMT -5
Sorry, I wasn't trying to be harsh. Just trying to point out holes in the storyline. Everyone always wants to have a cool storyline, but then when the game happens the storyline is pretty much the first thing discarded.
We have had games in the past where players weren't allowed to use fully-automatic unless they found a cache of weapon parts (i.e. zip-ties) on the field. If you found a zip-tie, you'd put it on your gun and then you were allowed to use fully-automatic.
I think with as many high-end AEGs, Polarstars and GBBRs as we're seeing on the field these days, restricting people to semi-auto isn't that much of a handicap. I know plenty of people who only use semi-auto anyway.
What you might do is:
A) restrict people to using pistols, shotguns or spring sniper rifles
B) restrict people to using one mid-capacity magazine
C) Semi-auto only unless zipped tied or otherwise identified as having completed some objective to turn semi-auto rifles into full-automatic
D) a mixture of A, B and C
I would love to attend a hand-gun, shotguns, springer game even if it was against a smaller team of AEG users.
I would have no problem at all leaving my AEG/Polarstar in the car the whole day or only bringing it out after lunch.
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Post by Puma1 on May 14, 2013 14:15:30 GMT -5
Well all the same thanks. I'll ditch the storyline for a much simpler one: all semi or full auto rifles have been taken. Shotguns, pistols and snipers are all that are left around. I like the idea of having "shipments" and "caches" of full auto capibility scattered around, that way they can be found by dumb luck or by following the police force. Whatever they pick up (zip ties are good and cheap) can be either given to other players or used for themselves. Are bolt actions in general available? A lot of people snipe with gas snipers (EDIT: sniper rifles. [thanks tank]) so are we excluding them? What would you say the ratio is, maybe 3 freedom fighters to 2 police? EDIT: After lunch, should all the zipties be taken off the field that havent been claimed? Also, after lunch, do we continue to win our weapons back or do we change directions? (maybe you'd need to take over buildings, or go after the person who initiated the ban?)
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Post by Tank on May 14, 2013 14:35:46 GMT -5
*cough* sniper rifles *cough*
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