Post by tankleader on Jul 3, 2012 18:22:31 GMT -5
TEAM HOG
AFTER ACTION REPORT
AIRSOFT TACTICAL SOLUTIONS
HIGHLAND OPERATIONAL AREA, MICHIGAN
AFTER ACTION REPORT
AIRSOFT TACTICAL SOLUTIONS
HIGHLAND OPERATIONAL AREA, MICHIGAN
MEMORANDUM
FROM: HOG’s Airsoft Team
SUBJECT: After Action Report,
1. This after action report is prepared per HOG’s Regulation 001-1A
2. The following is information regarding the contingency itself:
Deployed Location: ATS Field, 2375 Rose Center Road, Highland, Michigan
Deployed Units: Team HOG & Team Ghost with additional players
Duration of Deployment: Play started at 0930 and ended at 1700.
Deployment Purpose: Destruction of enemy in zone.
3. Description of Area of Operations: The combat zone is approximately 48 acres in size that includes swamps, hills, small urban zone, light and heavy woods as well as lots of underbrush. The terrain is capable of handling all styles of play.
a. ATS Support: The field had a roped-off parking area and registration tent, along with a port-a-john, so there was no need to go ducking into the woods. ATS also supplied water and food which was included in the price of the ticket. There was a generator for those players that may have forgotten to conduct proper pre-combat inspections, as well as ammunition and plenty of friendly advice from the staff and players present. .
b. Food and Water: The closest food vendor (McDonalds, Burger King and assorted fast food joints) is about 5 miles from the field, but this shouldn’t deter you from attending any of the games at the field since food is included in the price of admission. ATS also provided water, which was great especially since it was in the high 90’s during the day. However, it doesn’t hurt to bring your own water since it’s hard to predict how many players will arrive unprepared.
4. Evaluation of Operating Procedures
a. ATS had a well laid-out plan for signing registration forms and getting ready for play. Once everyone was registered a safety briefing was held that laid out the MIA FPS limits as well as the engagement limits. Players were checked to ensure that their gear adhered to the safety standards for the sport.
b. The Teams were separated into two groups, TEAM HOG and GHOST with players randomly assigned to each side based on scenario and play balance, and was adjusted throughout the day.
c. OPLAN – Game play was broken into a series of capture the flag scenarios that had teams capturing and raising flags over actual flag poles planted throughout the battlefield. There were also a series of pure “force-on-force” scenarios that had both sides aggressively fighting over a small urban section which required the teams to light, and detonate, a pyrotechnic mortar. The team whose mortar detonated first was declared the winner. There were also rescue, bomb, and recovery missions available but not played. There is something for everyone, well not everyone because some players just like to dress out in the latest gear but not play…
5. Issues Affecting Game Play: There weren’t too many issues encountered on the field, it is imperative that teams have a good communication plan especially if the full field is in use. New players or players transitioning from CQB style play should be attached to any of experienced teams which will improve their situational awareness on the field.
6. Specific Problems Anticipated at Location: There were no real issues encountered, but players should be well hydrated and bring food and water if they don’t want to eat and drink what’s provided with the cost of admission.
7. Special Notice: for future COs: Be prepared to have fun and ensure that your team comes out prepared to play. Bring plenty of ammunition, sun screen, and ammunition as the games were non-stop with a short lunch break which allowed everyone to get rehydrated and reloaded for the next series of games.
8. If anyone has any questions or needs further information about ATS, contact Thadius Main at mastergunr@yahoo.com, or via cell no. 248-842-8172
Tankleader
HOG Team Member
HOG Team Member