Post by Tino on Mar 27, 2010 1:25:00 GMT -5
Airsoft of Kalamazoo Presents:
[glow=blue,2,300]SPONSORED BY[/glow]
For full storyline see: michairsoft.proboards.com/index.cgi?board=aoke&action=display&thread=74
Chapter I~4/24/10
North American Military invades Tactical Enforcment American Militants (T.E.A.M.) successfully capturing and executing TEAM's high general. TEAM's forces are reduced to rumble and are forced to relocate.
TEAM Destruction~5/15/10
NAM invades TEAM's logistic compound. TEAM lost many key officials. Documents that were irreplaceable are gone forever....But TEAM fought well. They recklessly sacrificed their lives to save what remained of their compound. And in so doing, battled NAM to what became the first stalemate of the War..
NAM, too, remembers only too well that victory was within their icy grasp...If only one or two things had gone a different way, they surely would have completely disabled the TEAM war machine.
NAM, too, remembers only too well that victory was within their icy grasp...If only one or two things had gone a different way, they surely would have completely disabled the TEAM war machine.
Chapter II~5/22/10
NAM suffers defeat at he hands of the Federales. The Federation has captured NAM's cheif executive officer and are holding him ransom for the release of thier soldiers.
This is the first defeat that NAM has tasted in the Revolution!
Chapter III NAM Negotiation~6/12/10
NAM attempted to negotiate the surrender of their C.O. but was not very successful in doing so. NAM was destroyed by TEAM this time. NAM actually assassinated their own CO in a plot that was implemented by TEAM. TEAM also was able to destroy important buildings and documents that NAM held very high in their chain of command.
NAM is boiling with bitterness and ready for revenge.
TEAM Destruction II~6/26/10
It is just a few short weeks since the rising smoke from the NAM attack on the TEAM Logistics Center was seen rising above the Kalamazoo Skyline....
The graves, still ripe with the stinging smell of fresh earth, have only recently been dug. Now the time has come for NAM to complete the job at hand and finalize the destruction of the Logistic Center.
The graves, still ripe with the stinging smell of fresh earth, have only recently been dug. Now the time has come for NAM to complete the job at hand and finalize the destruction of the Logistic Center.
War has once again come to Kalamazoo...
Now it is time for Chapter IV
As the North American Revolution continues to devastate everyone in the path the destruction continues to boil. Insurgent factions are evolving all around the Union. One of the most notorious factions is the Lower Canadian Rebellion (referring to themselves as the Patriotes Movement). With the help of T.E.A.M. the Patriotes are heavily armed and ready for war.
N.A.M. has taken control of a village outside of Quebec and are holding the civilians hostage within the village limits. Although the civilians are not pleased with these actions they are cooperating with N.A.M. in order to not have to deal with the repercussions.
The LCR has inside information that allows them to stay one step ahead of the Military. Within the Military there is a leak of confidential information. With this information the Patriotes are able to locate and identify key officials within the North American Military.
Until now the Patriotes did not have enough soldiers or arms to even think about competing with NAM. That was until T.E.A.M. became involved. TEAM is supplying LCR with almost everything that is needed to compete with the Military.
NAM has tried to capture multiple members of the insurgents with minimal success due to the informant.
The Lower Resistance is planning an attack on the village at 1030 hours. T.E.A.M.’s Tactical Force Recon (The Wolf) will rendezvous with the Patriotes movement at 1320 hours.
The Village
The village will be a non combat zone until specified otherwise (village will be in play later). There will be roleplayers in the village that both teams will have to interact with the villagers for objectives and % points. % points will deduced for civilian casualities.
Further objectives will be revealed on the day of operation.
Forces in play:
North American Military~ACU, 3/6 color desert, desert marpat, multicam
Lower Canadian Resistance~Woodland, Marpat, OD, DPM
ROSTER:
MiA
1. Lancer~(N.A.M.)
2. +1~(N.A.M.)
3. +2~(N.A.M.)
4. kkoerber~(N.A.M.)
5. +1~(N.A.M.)
6. djstasevich~(N.A.M.)
7. sambam2011~(N.A.M.)
8.Maverick~(Not KZOO or Immortal)
9. Talisman~(N.A.M.)
10. Stinky~(N.A.M.)
11. Pricelinenegotiator~(N.A.M.)
12. +1~(N.A.M.)
13. +2~(N.A.M.)
14. +3~(N.A.M.)
15. Troubador
16. jaycourtad
17. +1
18. +2
19. +3
20. +4
21. +5
22. Druxus~(L.C.R.)
23. +1~(L.C.R.)
24. +2~((L.C.R.)
25. Reaper~Immortal~(L.C.R.)
26. Grif264 ;D
27. Vulture~Immortal~(L.C.R.)
28. Psvoorhies~(L.C.R.)
29. Heyzuse~(N.A.M.)
30. +1~(L.C.R.)
31. +2~(L.C.R.)
32. Sammich~(N.A.M.)
33. Deathfromme2u
34. +1
35. +2
36. +3
37. +4
A of K (my fourm)
1. Shreveswat~(WOLF)
2. +1~(L.C.R.)
3. +2~(L.C.R.)
4. Shadowsoul~(L.C.R.)
5. Sunshine~(WOLF)
6. Kazz~(WOLF)
7. Xander~(WOLF)
8. Cry Havoc(L.C.R.)
9. +1(L.C.R.)
10. +2(L.C.R.)
11. Crockett(L.C.R.) ;D
12. Camp Casey(L.C.R.)
13. Paranox (WOLF)
14. Carvin~Cry Havoc(L.C.R.)
15. ArchRival~(L.C.R.)
16. Smokesnipe~(L.C.R.) ;D
17. Skinnyman~(N.A.M.) ;D
18. JediAndrew~(L.C.R.)
19. Legend~(WOLF)
20. Baker~(WOLF)
21. JP
MWAC
1. Ryanryan179
2. +1
3. ProstheticMonkey~(N.A.M.)
4. +1~(N.A.M.)
Northern Michigan Airsoft
NMA
1. Sniper Nogg~(N.A.M.)
2. Sean Killmaster of Tawas~(N.A.M.) C.O.
3. +1~(L.C.R.)
4. +2~(L.C.R.)
5. +3~(N.A.M.)
6. Brandonoftawas
7. Sgt. Flipper~(N.A.M.)
8. +1~(N.A.M.)
9. +2~(N.A.M.)
10. +3~(N.A.M.)
11. Nate of Tawas~(N.A.M.)
12. Mr. Badger~(N.A.M.)
Northern Woods Airsoft
1. Big Tuna~(L.C.R.)
2. Lordindy~(L.C.R.)
3. TattooMatt~(N.A.M.)
4. Indy~(L.C.R.)
5. Agouti~(N.A.M.)
Total Roster: 79
North American Military Total: 27
Lower Canadian Resistance (Including WOLF) Total: 31
Players undecided: 20
Lower Canadian Resistance (Including WOLF) Total: 31
Players undecided: 20
Anyone who has already signed up please specify which team you would like to be part of either through PM or replying here.
Location:
Area 51
3005 Westwood Rd.
Mancelona, MI 49659
(269)779-6239
Directions: maps.google.com/maps?ie=UTF-8&rlz=1T4GGLL_enUS317US318&hl=en&tab=wl
Waiver: www.area51paintball.com/waiver.pdf
Game time:
Registration~9 A.M.
Breifing~10:00 A.M.
Event~10:30 A.M.
Lunch~2:00 PM
Lunch ends~3:00 P.M.
Event ends~6:30 P.M.
Cost:
Admission:$30/$25 prepay
Prepay address: bill@airsoftofkalamazoo.com
Prepay's will be signified by ;D
Rentals: $15
Rentals will be available.
[
b]Overnight camping is available. Please contact Tino for camping information.
[/b][/center]Things to bring:
Flashlight (We MIGHT have a nightgame the night before)
Tent & covers (if camping)
Radio (highly recommended)
Field snacks
Plenty of water
Extra batteries
We also have bb's for sale on site, as well as refreshments and light snacks.
Age requirements: 16 years of age. You must sign a waiver. If you are under 18, your parent or guardian must sign the waiver as well.
Waivers can be found here: Address provided shortly
Ammunition and FPS Regulations:
Standard Rifles and Submachine Guns
- 410 FPS limit
- Unlimited mid and low caps or one high cap. Loose BB’s are not permitted.
SAW's and Support Weapons
- 410 FPS limit
- One bax magazine. Loose BB’s are not permitted.
Sniper Rifles
- 550 FPS limit
- 225 rounds in any configuration. Loose BB’s are not permitted.
Engagement Limits for all Weapons
1.0 - 350.9 fps - Arms length engagement limit
351.0 - 409.9 fps - 20 foot engagement limit
420.0 - 550.9 fps – 50 foot engagement limit, bolt action or permanent* Semi-auto replicas only.
551.0+ fps - Prohibited or allowed with permission of event organizer only
*Permanent semi-auto refers to replicas that do not have full-auto fire capability, no matter how the selector switch or other user input device is manipulated.
Full seal ANSI rated goggles are required. No shooting glasses or safety glasses will be permitted. NO EXCEPTIONS.
If you have any questions feel free to reply here or send me a PM.