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Post by Piper (Immortal) on Feb 28, 2010 10:58:31 GMT -5
All I have to say is that canto's weight is a little deceiving. I had to carry his big ass at the end for a few hundred feet until we started taking fire. Also, at one point 4 of us each grabbed an arm until he gave us too much fight, so I shouldered him. That was when he was the russian premiere objective at the end. That was fun, and felt very realistic. I know there was good footage of it too. Can't wait, but take your time and do it good glass, they always are buddy.....you do great work. Once again, great game, and nice pic of me destroyer....hehe my smile looked like pvt pyle in full metal jacket, right before he blew his brains out. I have nothing else to say
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Post by Kir (3.14) on Feb 28, 2010 17:44:34 GMT -5
I have nothing else to say Piper btw I took some footage of that last escapade; I'll try to get it to you asap. Lookin forward to the vid glass!
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Post by Chaos on Feb 28, 2010 18:17:43 GMT -5
I feel the need to take credit for being the guy who carried one of the scientists. GREAT JOB CANTO!! Thanks to Chaos for the great event. I had lost of fun. Even though your talking about Chaos Paintball, I'll go ahead and take the credit to boost my self esteem.
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Post by Tex on Feb 28, 2010 19:39:34 GMT -5
I'll have a rough video up within the week. I gotta sift through over an hour of video and then splice it all together. I should have some free time on tuesday, so we'll see what happens.
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Post by Canto on Feb 28, 2010 20:58:31 GMT -5
Piper, What can I say. I'm well fed, not to mention 160 LBS on a five foot, five inch frame. I'm glad people enjoyed the idea and realism that civilian role players can add. We plan on using it more in future events in all sorts of ways. - Panicking civilians. - Angry (resisting) civilians. - Collaborators. - Spies.
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Post by Dingo™ on Feb 28, 2010 22:49:56 GMT -5
That would definitely be pretty sweet to have civilians more involved. Like having a bunch in the town and when a fight breaks out they all freak out and run around and that sort of thing...
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Post by Deadpocketss on Mar 1, 2010 9:35:25 GMT -5
I almost crushed Canto's phone/walkie at the end. He dropped it in the snow when Piper put him down and I took him running.
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Post by Piper (Immortal) on Mar 1, 2010 10:44:27 GMT -5
Yeah guys, good times. I definitely love the idea of crazy civvies running around and freaking out. I would also love the idea of being able to interrogate some and finding out if they have intel. That would be kewl for extra mini-objectives. They also could be mercenaries that act as civilians, and can open fire on us at any time. I have always loved games like that, and I think it would be great for the games at chaos and bangor. Also, I'd like to throw in my hat for the medic/dead man rule, and say that I think that once your hit you should be able to say whatever you want while your hit. The opposing team should be able to tag you to shut you up like a knife kill, or capture you for points. If you have a 5 min bleedout, you should be able to talk until your tagged. If a sniper hits you from 100 ft, then you should be able to give away his position. If you have an instant respawn when hit, then no talking. period, then you would immediately walk back to respawn silent. The bleedout is to equal out the sides when one team captures and area, I get it. But if that team captures the area, they should be able to tag everybody and leave no one out to talk. Being able to scream until your tagged would make it fun I think, but you have to physically "touch" them to do it. If you are too far away, and it's dangerous for that person to get to you to shut you up, then that's fine. But once your tagged by them, then you have to be quiet. The rule can change for captors too I guess, but what fun is it to not scream and yell while your being captured. I think that would settle everybody's nerves about this issue, and keep it fun. I do not think a second shot would prove a good idea, especially since people already complain of overkill. Just wanted to sum up the last few pages of what i've been able to read. Keep the 5 minute bleed out, while doing what I explained above would be my vote. If this is a dead issue, then that's also fine. Just wanted to say that.
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Post by Echelon on Mar 1, 2010 11:03:10 GMT -5
I think that could be fun too, but I do still think when you're shot you should HAVE to sit or kneel, period. That would also avoid a huge amount of overkill.
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Post by conscript ☭ on Mar 1, 2010 22:12:38 GMT -5
I don't know about just tapping them, that requires you to go in and take the whole position before shutting them up, I think a second shot or execution would be the way to go for anyone who feels like shouting more than medic.
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Post by Chaos on Mar 1, 2010 22:41:20 GMT -5
Or just no talking until your being healed by a medic.
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Mini medic
New Member
"Crap I used the last of my ammo on that guys head.."
Posts: 28
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Post by Mini medic on Mar 4, 2010 20:19:34 GMT -5
I agree with Chaos.
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Post by kaboose1 on Mar 8, 2010 17:48:39 GMT -5
So, about that video.
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Post by Deadpocketss on Mar 8, 2010 21:05:13 GMT -5
Yeah, everytime there's a new post on here I get my hopes up that there's a video...
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Post by Dingo™ on Mar 8, 2010 22:29:11 GMT -5
Darn you Kaboose! Why did you have to bump this thread!?!?! And I assume it will pop up in the gallery section anyway...
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