|
Post by namelessblob42 on Dec 30, 2008 11:16:19 GMT -5
Something I've always thought would be beneficial to games, mil sim or not, is to make the actual senerio more important to game play. For instance, most ops I go to, there is this elaborate story and background to the game, but as soon as the shooting starts, no one cares anymore and people just run around willy nilly. Something you could do to stop this would be to have a situation like say, there is a suspected drug lord in town A (which would be held by one team) who has a large amount of "drugs" than need to be moved to town B. That way, they'd actually have to move the "drugs", while the other team has to intercept, and everyone would have to know something of the situation and actually keep the story alive long into the game. There are tons of thing like that you could do. Just a thought, maybe I'm way off what everyone else would like to do, but I personally would enjoy that type of play at any game I attend.
|
|
|
Post by freeman(Immortal) on Dec 30, 2008 12:03:42 GMT -5
I'm living in Southfield. I'm not sure which side I'm going...?
|
|
|
Post by mopedman (Fighting Tacos) on Dec 30, 2008 12:10:08 GMT -5
I'm living in Southfield. I'm not sure which side I'm going...? If you live in Southfield you would be on the east side. As far as the objectives go, I agree they should be some thing that makes you actually do all the objectives not just little things that last like 5 min.
|
|
Slugg
New Member
This gun is for hire.
Posts: 444
|
Post by Slugg on Dec 30, 2008 12:49:01 GMT -5
Yea, I also liked the last event task force iris hosted because it had rolling obj in a constant attempt to control bases.
|
|
|
Post by Gunny87 on Dec 30, 2008 13:10:22 GMT -5
I think you should say you want your side to wear woodland instead of your just going to ignore the rule and go with woodland. Plus, its not that expensive for 3color desert. You should have camo for both sides anyways, I bring it so if my team is huge and we play a small team I swap camo to help. Oh, I agree. It's not soo much of a problem for me to spend $40 on some used 3-color camo BDU's, but my tactical vest, helmet cover and everything else is WC... Oh wait I do have a black tactical vest and some black gear, that I think would go decent with desert camo. Ok nevermind whatever side wears what I'll have it by this game. Something I've always thought would be beneficial to games, mil sim or not, is to make the actual senerio more important to game play. For instance, most ops I go to, there is this elaborate story and background to the game, but as soon as the shooting starts, no one cares anymore and people just run around willy nilly. Something you could do to stop this would be to have a situation like say, there is a suspected drug lord in town A (which would be held by one team) who has a large amount of "drugs" than need to be moved to town B. That way, they'd actually have to move the "drugs", while the other team has to intercept, and everyone would have to know something of the situation and actually keep the story alive long into the game. There are tons of thing like that you could do. Just a thought, maybe I'm way off what everyone else would like to do, but I personally would enjoy that type of play at any game I attend. I couldn't agree more with you. That was one of the things that disappointed me with most of the paintball that I played, yeah you do have some scenario events like at Hell's survivors over the summer, but it's still just everyone shooting eachother. Something with real objectives and more engaged play like how you mentioned would be awesome, in actually moving things and what not.
|
|
|
Post by freeman(Immortal) on Dec 30, 2008 15:11:06 GMT -5
I'll be in East side but that even on Sunday or not..? If Sunday I'll go
|
|
|
Post by Knief on Dec 30, 2008 18:31:59 GMT -5
My vote for team camo colors are: Full sets only of: Woodland, Woodland MARPAT, Tigerstripe vs 3 & 6 Color Desert and Desert MARPAT. You could even throw in solid green and solid tan (think flight suit or single color BDUs), but you might also end up with somebody wearing a brown hoodie over khaki pants. That's the kind of risk that's up to you. But those three camo options on either side are completely unambiguous. You can't mix up any pattern from one side with any pattern from another side, and it allows a little leniency in what people can wear.
The other option, of course, is to go just Woodland vs 3 Color Desert, and I wouldn't complain. But I'd say either go super strict or just unambiguous. Obviously leave Multicam, ACU, and foreign camos out. That's just too complicated. And if somebody shows up in realtree, let us all beat the hell out of him, and then send him home.
Everything else that's been suggested sounds doable, and I'm sure you'll be able to piece together the right rules to get a great game, especially after how well the last Hell Survivor game went. My only worry would be that it seems as though there are more players on the east side of the state, so east vs. west wouldn't work. Either that, or you make the dividing line US23 rather than 127, so the lansing folk play on the west side.
|
|
|
Post by Crazyman™ on Dec 30, 2008 20:24:08 GMT -5
Whew, Knief... for a second there, I thought I'd get my ass beat too, but thankfully mossy oak wasn't mentioned... Simple woodland vs. desert. Done. Fucking cheap asses can get off minimal cash to play in an event like that. Desert and woodland are the cheapest patterns on the market and the most widely available. Everyone should have a set, no excuses.
|
|
|
Post by MattyB (Immortal) on Dec 30, 2008 22:56:41 GMT -5
I like Knief's unambiguous camo idea as opposed to strict. If I'm wearing my desert marpat and somebody can't figure out what team I'm on then there's not much more I can do for them except put a neon sign on my head and constantly yell "hey i'm desert-team!"
Plus if it's a milsim game, I would think there is even less need for strict camo because you'll theoretically have squad level coordination to figure out who's friendly and who isn't, as opposed to masses of people running back and forth shooting anything that moves. Plus other than squad based play and having to change mags, proper target identification is about as milsim as we can get in airsoft.
|
|
|
Post by Gunny87 on Dec 30, 2008 23:53:56 GMT -5
I agree with Knief, I think there's definitely going to be a greater majority of those being from the East side vs the West side.
So closer to the event as people are signing up or posting that they'll be attending just take a rough West team roster and a rough East team roster and then a day before the event take volunteers or when people are signing up ask them what side they'll be on and if they are willing to play on the opposing side, which I don't really see many people saying no to because they just want to play.
|
|
|
Post by Kiki on Jan 1, 2009 18:32:42 GMT -5
I like Knief's idea of unambiguous team colors. Something like woodland/woodland MARPAT/tigerstripe vs 3/6-color desert/desert MARPAT should be fine. It's still pretty strict, but lenient enough that not too many people will have to go out and buy new camo.
Anyways... as for objectives, people definitely need to know what's going on throughout the entire game. The last Hell's Survivor's game was fun, but during one of the games the tan team captured the three boxes (objectives) and brought them back to the village. We waited for the remainder of that game without ANY opposition from the green team or the MIB... apparently the green team didn't know they needed to get the boxes, and they ended up getting in a firefight with the MIB and never moving in on the village.
So as long as it's mil-sim enough so that people have to know what the objectives are, I'll be happy.
Oh, and I'm for mid/low cap mags only. No high-caps...
|
|
|
Post by mopedman (Fighting Tacos) on Jan 1, 2009 19:52:36 GMT -5
The only problem I see with this is allot of people from the east wear tan, then there is allot of people who wear green, So there is going to be people on the wrong sides because of color.
|
|
|
Post by Gunny87 on Jan 2, 2009 0:32:32 GMT -5
Yeah. I mean do we really have to dress according to what side we're on?
Or just make a poll of all the people attending, and designate the EAST team w tan colors, and whoever has tan colors, or is from the East side and has tan can be on the East team, and whoever only has green camo but necessarily isn't from the West side can play on the West team.
I mean heck I already stated I only have full WC gear, but I have no problem and I will purchase 3-color desert BDU shirt and pants by the time this games occurs if I have to just to play...
|
|
|
Post by Psychosis on Jan 2, 2009 1:29:12 GMT -5
Leniency is part of the problem with most games in Michigan as it is, which is why I'm for the strict camo requirements. Getting specific patterns is reflective of people's willingness to make some kind of effort/sacrifice to have a good game. This isn't going to be some shitty rec game, leave your jeans at home.
|
|
|
Post by GrinchBiscuit on Jan 2, 2009 11:34:02 GMT -5
The only problem I see with this is allot of people from the east wear tan, then there is allot of people who wear green, So there is going to be people on the wrong sides because of color. If you can't be bothered to spend $40 on a set of cammies you shouldn't be playing airsoft.
|
|