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Post by Brotato on Jul 5, 2011 12:02:44 GMT -5
I've been reading through some of the stickies and I read on one of them that more experienced players buy mid and low cap mags and high caps are for n00bs?! Why is this?
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Post by Knief on Jul 5, 2011 12:13:33 GMT -5
This thread covers it pretty well: miairsoft.proboards.com/index.cgi?action=display&board=accessories&thread=38012&page=1To sum up, hicap mags are loud and unreliable. They make game play suck as they facilitate a lot more spraying at the expense of good tactics and team work. They allow players to sit on a bunker and pin down an enemy for an absurdly long time without breaks for reloading. Plus, you don't get the fun of learning how to do a quick tactical reload. Basically, they suck in every way imaginable.
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Post by Fugazi on Jul 5, 2011 12:35:01 GMT -5
This thread covers it pretty well: miairsoft.proboards.com/index.cgi?action=display&board=accessories&thread=38012&page=1To sum up, hicap mags are loud and unreliable. They make game play suck as they facilitate a lot more spraying at the expense of good tactics and team work. They allow players to sit on a bunker and pin down an enemy for an absurdly long time without breaks for reloading. Plus, you don't get the fun of learning how to do a quick tactical reload. Basically, they suck in every way imaginable. ^All of that. Who really thinks it's more fun/realistic to wind up a magazine rather than eject an empty one reload a fresh one? Nobody. Hi-caps are based on a premise of convenience, a premise that would be less compromised if they were reliable magazines. They work like 50% of the time, and when they are working, they don't work well. Midcaps have a much simpler design, and work much easier, as they're not over-complicated. Just buy a bunch of mids and be happy you did.
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Post by Brotato on Jul 5, 2011 17:04:05 GMT -5
That's all well and good but I only have 4 mag holsters on my tac vest with no plans on getting a new one. What do you consider a high-cap then? Because that post was talking about 450-500 rounds a mag and stuff. I don't have problems with feeding on my high-caps so why do other people?
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Post by Thor on Jul 5, 2011 17:42:59 GMT -5
If you have to wind it, it's a high cap. Think about it, if you have 4 500 round high caps in your vest, that's 2000 rounds. Which for anyone who isn't running an actual support gun is a crazy amount of ammo. 4 mid caps is going to be anywhere from about 400 to 480 rounds. Which for most engagements should be enough ammo for a few hours at least.
If you think you need 2000 rounds all loaded up at once, you need to think about changing your play style a bit, because you're probably spraying waaaay too much and not actually hitting anything. Semi-auto or short 3 to 5 round bursts are the way to go.
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Post by Knief on Jul 5, 2011 17:46:05 GMT -5
A hicap mag is any mag that uses a mechanism to free bbs from a reservoir into a feeding tube. So if you wind it or if it winds itself, it's a hicap of some sort. On the other hand, standard, mid and low cap mags all use a simple spring and tube mechanism to feed the gun. Capacity isn't necessarily a difference maker, though for the most part hicaps hold 200 or more rounds while midcaps carry somewhere between 90-180 depending on the type of mag, and standards are typically between 50 and 70 (though some like the mp5K mag hold 28). Low caps typically hold either 20 or 30 rounds, mimicking a real magazine's capacity.
You don't necessarily need to change out your vest to hold more mags. You can get a belt and a couple of pouches and increase your carrying capacity for much cheaper than buying a new vest. You can also mount mags to a leg panel, though again, you'll need a belt to attach the leg panel to.
Adding to what Thor said, I carry 800 rounds on me at any given time (8 mags each with 100 rounds). I can run that for anywhere between 4 and 8 hours of game play without having to reload, depending on the pace of the game. I've never not made it to lunch without reloading whilst carrying that much ammo. But most of the time, I don't need to reload all day. Four midcaps should get you through a good amount of game play before you have to reload. If they don't, you're shooting too much.
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Post by Brotato on Jul 6, 2011 5:09:54 GMT -5
I normally use 800 rounds for a 3-hour game but that's because I really needed to from back when all I had was a crappy $80 m4. I can always find some mag pouches to attach to my belt if that's what it takes. I also use a lot more during CQB games.
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Post by Overkill on Aug 4, 2011 13:26:06 GMT -5
I've also noted that High Capacity magazines (if they are not electric fed) will only feed about 40-50 BB's at a time, and the feed rate becomes noticeable sluggish. I have 130ish round G36 magazines that will flawlessly feed all 130 rounds into my G36, and they don't need any kind of winding. I would consider midcaps a greater tactical advantage over high caps in several more ways as well, especially if you are trying to be sneaky. The little clickity-clickity-clickity of someone spinning their high cap is usually a dead giveaway of their position.
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Post by Carnage on Aug 4, 2011 15:42:51 GMT -5
Since January, I've been using my G&G 450 high cap mag and have had 0 problems with it in the 40+ games I've played in. Yes, I do have 13 mid caps but I hate loading them in between CQB games. It takes to much time for me. But like everyone else has mentioned, mid cap mags are the way to go. (I should change my mag carrying style. )
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sgttom
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Post by sgttom on Aug 4, 2011 16:33:11 GMT -5
I don't see the problem with high caps as long as you don't have too many of them. The time it takes to wind them probably equals the time it would take to snap a new magazine in. I hate high caps nonetheless as they are just a pain to wind up. Many of them also don't feed all too well. Mid caps are just a better option as they work better.
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Biz
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Post by Biz on Aug 4, 2011 18:01:48 GMT -5
Or you could be super l33t and get a C-mag, the ultimate hi-cap. Everyone would envy you.
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Post by Zorak on Aug 5, 2011 17:33:15 GMT -5
Just to un-mod, I declare that Overkill's post about feed rate was useful information that contributed enough to the topic to not count as a necropost... quite. Don't make a habit of posting to old threads, though.
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Snarf
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Post by Snarf on Aug 29, 2011 17:40:41 GMT -5
I just got a new SCAR H which came with one 500 rd hi cap...It works great, but just for clarification, how do mid caps hold ~150 rds without winding? Also my hi cap you just wind for a while then go for like 100 shots without rewinding. I'm definitely going to get mid caps, and for the record, I don't spray. I go semi auto all the way. Read the semi vs auto thread for more info. Last thing, what's the cheapest and best mid cap scar magazine? Thanks for the help.
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Post by snafu on Aug 29, 2011 19:08:07 GMT -5
I just got a new SCAR H which came with one 500 rd hi cap...It works great, but just for clarification, how do mid caps hold ~150 rds without winding? Also my hi cap you just wind for a while then go for like 100 shots without rewinding. I'm definitely going to get mid caps, and for the record, I don't spray. I go semi auto all the way. Read the semi vs auto thread for more info. Last thing, what's the cheapest and best mid cap scar magazine? Thanks for the help. If you read the thread you just posted in you will have your answer. And this. www.airsoftgi.com/product_info.php?cPath=60_112_276&products_id=1604Sorry to Necro mods!
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Post by Ike on Aug 29, 2011 19:24:57 GMT -5
Just to clarify, those magazines will not work in a Scar-H, only in a SCAR-L.
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