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Post by redknight on Mar 10, 2009 14:42:17 GMT -5
I will take all of your input into consideration guys, I think Age will me 18+ with case by case exceptions, Brickman is one of those exceptions.
We need to find about 10 more zombie players and 10 more civ/military players (humans)
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Post by Great Troub of Troubistan on Mar 10, 2009 14:46:10 GMT -5
Ill agree that there should be an age limit, but atleast accept more experienced kids that arent going to unload there mags just because they see a zombie. Only allow people you know are capable of playing with older mature people. Its not like zombies are gonna "truck" somebody and hert them. If someone cant handle a light tap or push from a zombie then dont let them play. Im just saying as long as they call there hits and obey the rules, there should be no problem in chooseing who can go. But its your call Knight i have no problem being on any team you put me on. if you need pie plates or anything just tell me ill go buy some. See you on friday. Okay, you buy a $400-2000 AEG and see how much you like the prospect of an idiot accidentally running too fast at you and not slowing down in time and catching you off-balance and then you fall and break your expensive as fuck AEG.
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Post by redknight on Mar 10, 2009 15:48:54 GMT -5
guys please cease fire on eachother! this thread is to establish who is intersted and what they would like to do in the event, not to bitch and whine at eachother besides, troub isn't allowed to lightly tap or "touch" children anymore so he can't be a zombie Dude you have a $2000 AEG? I wouldn't bring that to an event like this. We are going to be running around in the woods without many trails to use.
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Post by Ghast on Mar 10, 2009 15:58:37 GMT -5
Systema PTW's can easily break 2 grand. Just buy some rails for em.
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Post by Zorak on Mar 10, 2009 16:00:08 GMT -5
Ill agree that there should be an age limit, but atleast accept more experienced kids that arent going to unload there mags just because they see a zombie. Only allow people you know are capable of playing with older mature people. Its not like zombies are gonna "truck" somebody and hert them. If someone cant handle a light tap or push from a zombie then dont let them play. Im just saying as long as they call there hits and obey the rules, there should be no problem in chooseing who can go. But its your call Knight i have no problem being on any team you put me on. if you need pie plates or anything just tell me ill go buy some. See you on friday. lbrickmanl, if you're going to post at all, you need to make the effort to use proper spelling, capitalization, and punctuation. This is your first warning.
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Post by redknight on Mar 10, 2009 16:00:09 GMT -5
Thats more than I paid for all of my guns together! Ghast are you interested in the zombie game?
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Post by Great Troub of Troubistan on Mar 10, 2009 16:00:23 GMT -5
I am not afraid to use any AEG with in normal limits, I'll dive to the ground and all that with it in hand. I just dont want some idiot tackling me or causing me to fall in a way that I have no control over. I am not saying its gonna happen and it probably won't ,but it'd be nice to eliminate most of the factors that can cause this.l
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Post by Knief on Mar 10, 2009 16:11:58 GMT -5
But eventually they'll turn into zombies, right? I mean, that's the point of a zombie game, to turn people into zombies. If you're really worried about kids hurting people, I'd just make a strict 16+ age limit and call it a day. 16 year olds can control themselves enough to know not to tackle troub. Really though, I don't think it's something you'll have to worry about. When we ran these at Farmington, the zombies would run into rooms full of people and just try to tap as many as they could. You can't turn a lot of people if you spend all your time tackling one, so people tend not to do that anyway. Plus, you're pretty much guaranteed to get shot once or twice, whether you turn your target or not, and that tends to slow people down a lot.
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Post by redknight on Mar 10, 2009 16:24:23 GMT -5
But eventually they'll turn into zombies, right? I mean, that's the point of a zombie game, to turn people into zombies. If you're really worried about kids hurting people, I'd just make a strict 16+ age limit and call it a day. 16 year olds can control themselves enough to know not to tackle troub. Really though, I don't think it's something you'll have to worry about. When we ran these at Farmington, the zombies would run into rooms full of people and just try to tap as many as they could. You can't turn a lot of people if you spend all your time tackling one, so people tend not to do that anyway. Plus, you're pretty much guaranteed to get shot once or twice, whether you turn your target or not, and that tends to slow people down a lot. Well, the plan for our event is that once a person is killed by a zombie, they can opt to wait for respawn, or go attack the other player team as a zombie until its time for them to respawn or until they get killed (which ever comes first), but at no point will a player end up pitted against his own team when he is killed by a zombie. I think you were confusing this with the farmington CQC zombie game rules. We intend to use a more complex system of rules for the large outdoor area we will be operating in. One difference is that the zombies will have pie plates strapped to their chest and back to mark "head shots", other hits will require the person playing a zombie to register a hit using their quality acting skills ;D, but they will continue to attack. I surveyed the field yesterday and I have been trying to decide where to put certain structures, but for the most part our plans are laid out in pieces on Semia. I hope I can count on you, Knief and some other Hellfish to attend when we do this in June. Thank you for FINALLY giving me some input! I have been hoping for your assistance on this! Please give me more! Thanks ~Rob p.s. The more I think about it, a 16+ age limit, with a very few exceptions, sounds like a damn good idea for yet another reason, then players can drive themselves to the event if nothing else.
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Shamrock
New Member
New member since 2008.
Posts: 75
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Post by Shamrock on Mar 11, 2009 2:41:13 GMT -5
i've got some realism ideas, and since the thread links aren't working, I'll post some here. Something I've always wanted to try: have the human team spawn in an area unarmed, and when the game starts, they have to work their way through infested ground to the "armory" without getting mauled. The humans players weapons are stored at the armory on a table (or something to that matter, racks, etc) Loading up and out takes place there to become ready for the next objective (planting virus curing/destroying bombs or whatever) on a time limit. PS: im working on a prop bomb, it's a metal briefcase with one glass frontside. I'm trying to get it to glow from the inside or something cool. It has a shoulder strap too. Any suggestions?
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Post by Shadow (314) on Mar 11, 2009 10:53:49 GMT -5
To glow, I would just tape a plastic glowstick inside. But you'd have to be sure you can only pick up your weapon from the table. I can't imagine too many people would be ok with you taking their guns and running around with it. I'm not sure about this idea, but I won't reject it.
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Post by Gunny87 on Mar 11, 2009 11:11:29 GMT -5
To glow, I would just tape a plastic glowstick inside. But you'd have to be sure you can only pick up your weapon from the table. I can't imagine too many people would be ok with you taking their guns and running around with it. I'm not sure about this idea, but I won't reject it. I guess you wouldn't necessarily have to take someone else's gun. What could be done is whichever players are playing on the human side they go and store their guns in the "armory" and then when the round starts they simply walk in and take their own guns. And the players are only allowed to use their own guns...
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Post by Shadow (314) on Mar 11, 2009 11:28:22 GMT -5
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Post by Great Troub of Troubistan on Mar 11, 2009 15:48:58 GMT -5
So you are afraid of a 12 year old tackling you, or are you saying that you would like to be in control when you roll on the ground with a kid? That is pretty disturbing Troub! But seriously though, how would you propose we handle this issue of age? My thought was simply not to have anyone playing a zombie who is under 18 or so. Nah, but some kids are huge even at 14... (GBiscuit..) Now imagine a redwood 14 year old without common sense charging you completely off-guard. Yeah, things could go bad. I am just trying to avoid any accidents happen.
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tweek
New Member
You know the first rule of combat? Shoot them before they shoot you.
Posts: 157
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Post by tweek on Mar 11, 2009 18:51:53 GMT -5
I hapen to know a couple of very large younger kids. Very large! and seeing as how I'm 20 and only weigh 120 pounds its wouldn't be hard for a lot of them to take me down. I understand troubs concern. please if you're allowing younger players have some sort of screening process.
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